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HOLIDAY
CLASSIC
TOURNAMENT
FORMAT
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AGE
CATEGORIES
2010
– U16 2011
– U15 2012
– U14 2013
– U13
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SCHEDULES:
All teams will be
guaranteed FOUR
games
in Round Robin play.
Divisions of five
teams will play a Round-Robin format within their division.
Divisions of four teams will play a Round-Robin within their division
with one Cross-Over game.
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LENGTH
OF GAME:
Round Robin,
Play-off, Quarter-final and Semi-final games are 12 – 15 – 15
stop time.
Championship games
are 15 – 15 – 15 stop time.
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ICE
RE-SURFACING:
During Round Robin
play and through the Play-off rounds, re-surfacing will occur
according to the following guidelines:
For All U15 and U16
games a flood will occur every
two periods.
For All U13 and U14 games floods will occur at the end of the 3rd period.
All Championship
games, floods will occur between
2nd
and 3rd
periods.
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PRE-GAME
WARM-UP:
3-Minute maximum.
For all U15 and U16
games where a flood does not occur prior to the start of the game,
the participating teams must begin their warm-up immediately after
the teams from the preceding game have left the ice, OR
RISK A DELAY OF GAME PENALTY.
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TIME-OUTS:
One 30-second
time-out
will be allowed per game.
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RUNNING
TIME:
Only during the Round
Robin play, a five-goal differential at any time in the third period
will result in running time. If the deficit is reduced to three
goals, stop time will resume.
No running time
during all playoff games.
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AWARDS
Tournament Champions
and Finalists will receive tournament awards respectively for each
member of the team as well as a Team Trophy and Banner.
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U13:
There will be one (1)
Division in this age category. Round robin will consist of 5 games.
The top 4 teams will
advance to the semi-finals. 1st place team vs 4th place team and 2nd
place team vs 3rd place team will play in the semi-finals.
Playoffs will be
determined in order of the formula below.
There will be NO
re-ranking
once the playoff opponents are determined.
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U14:
There will be four (4) Divisions in this age category.
The 1st- and 2nd-place teams in each division advance to the Quarter-finals.
1st-place teams will be ranked 1 to 4, and 2nd-place teams will be ranked 5 to 8 to determine Quarter-final opponents,
in order of the formula below.
There will be NO
re-ranking
once the playoff opponents are determined.
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U15
There will be five (5) Divisions in this age category.
The 1st place teams in each division advance to the Quarter-finals.
1st place teams will be ranked 1 to 5, the best three wildcard teams will be ranked 6 to 8 to determine Quarter-final opponents,
in order of the formula below.
There will be NO
re-ranking
once the playoff opponents are determined.
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U16:
Teams will be divided
into TWO
CONFERENCES with
five (5) divisions in each conference.
For both Conferences,
the 1st place teams in each division, as well as the best
three (3)
2nd place teams will advance to the Play-offs Rounds of their
Conference. For each conference, 1st place teams will be ranked 1 to
5 and the best
three (3)
2nd place teams will be ranked 6 to 8 to determine Play-off
opponents, in order of the formula below.
Play-off teams will
cross over with the other conference to ensure that no team plays an
opponent from their Round Robin games in the first round of playoffs.
There will be NO
re-ranking
once the playoff opponents are determined.
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FORMULA:
METHOD OF DECLARING
DIVISION STANDINGS, RANKINGS & WILD CARDS.
Highest points
earned during
Round Robin Play.
TWO
(2) TEAMS TIED IN POINTS:
Whichever team won
the game played against the team which it is tied with, places
higher, i.e. “head
to head”.
If still tied, add
the goals for and against together and divide into the goals for, the
team with the highest percentage placing higher. ***When
applying this formula, the maximum goal differential in any game
shall be no greater than 10.
If still tied…
least goals against
If still tied…most
goals for
If still tied…
fewest penalty minutes Includes
Majors (5 min.) & Misconducts (10 min.)
If still tied…Coin
toss.
THREE
(3) TEAMS OR MORE TIED IN POINTS:
NOTE: The
three-team tiebreaker is used to determine the seeding of the 1st,
2nd,
3rd
etc. If any step in the
tiebreaker only seeds one team, that team assumes that position. The
three- team tiebreaker will
continue to determine the seeding of the remaining teams. At
no time will teams using
this formula go back to the two- team tiebreaker.
(All Round Robin
games are included)
add the goals for and against together and divide into the goals for,
the team with the highest percentage placing higher. ***When
applying this formula,
the maximum goal differential in any game shall be no greater than
10.
If still tied…
least goals against
If still tied… most
goals for
If still tied…
fewest penalty minutes Includes
Majors (5 min,) & Misconducts (10 min.)
If still tied….
Coin toss
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MAXIMUM
GOAL SPREAD:
For the purpose of
calculating
the formula (add
the goals for & goals against together and divide into goals
for), the Tournament
Committee has
set a 10
goal spread, as a maximum. Please
note when posting the scores on the charts and website, they will be
posted with this maximum restriction. The actual score on the game
sheet will remain.
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OVERTIME
PROCEDURE:
Overtime will be
played only in the Play-off,
Quarters, Semis & Finals.
During the Round
Robin play, if the game is tied at the end of regulation time, each
team will be awarded one
point.
FOR ALL PLAY-OFF,
QUARTER AND SEMI FINAL GAMES
If tied at the end of
regulation time TEAMS
WILL CHANGE ENDS and
commence to play a five (5) minute stop time sudden-victory overtime
period with three (3) skaters on the ice per team until one team
scores.
*** A penalty
incurred during the “3 on 3” will result in the non-offending
team adding an additional player to the ice until the expiration of
the penalty and the first stoppage of play.
FOR CHAMPIONSHIP
GAMES:
If tied at the end of
regulation time, TEAMS
WILL CHANGE ENDS and
commence to play a ten (10) minute stop time, sudden-victory overtime
period.
If still tied, teams
will retire to their respective dressing rooms while the ice is
re-surfaced. Teams will change ends after every ten (10) minutes
until one team scores.
In the event of a
prolonged overtime game, the re-surfacing of the ice will be left up
to the discretion of the referees and Tournament Chairperson in
consultation with both teams to ensure the players’ safety is of
the utmost priority.
PRIVACY
POLICY
This Privacy Policy covers the way in which the Toronto Marlboros Hockey Club collects, uses and retains the information it collects for it’s International Friendship and Holiday Classic Tournaments. The administration of these tournaments requires this information to be used for a variety of reasons from registration to schedule creation and any personal information collected is used only for the purposes for which it was obtained. The information is retained until such time as the completion of the tournament and it is no longer required, as deemed by the Executive of the Toronto Marlboros Hockey Club. The Toronto Marlboros Hockey Club is committed to respecting the privacy of individuals through the protection of personal information. For this reason, we do not share any information collected on our web site with any third parties.