Toronto Marlboros

Holiday Classic Tournament Details

Toronto Marlboros - International Holiday Classic Tournament - 25th AnniversaryInternational Holiday Classic Tournament
December 27th to 30th, 2017

Tournament Sanction: #5232
NO GATE FEES
Deadline for Applications is September 30th, 2017
The Final Schedule will be posted on or about December 4th, 2017

Tournament Format
Age Categories
Minor Bantam (2004)
Major Bantam (2003)
Minor Midget (2002)

Schedules:
All teams will be guaranteed FOUR games in Round Robin Play

Minor Bantam

  • Teams will be divided into TWO CONFERENCES. Conferences are balanced in terms of # of Divisions and unbalanced in terms of the # of teams in each Division. Divisions of five teams will play a Round-Robin format within their Division. Divisions of four teams will play a Round-Robin within their Division with one Cross-Over game. This will help to facilitate the “Head to Head” tie-breaker Rule.
  • A minimum of eight teams from each Conference will advance to the Playoff Rounds.
  • Play-off teams will cross over with the other conference to ensure that no team plays an opponent from their round robin games in the first round of playoffs.
  • There will be NO re-ranking once the playoff opponents are determined.

Major Bantam

  • Teams will be divided into TWO CONFERENCES. Conferences are balanced in terms of # of Divisions and unbalanced in terms of the # of teams in each Division. Divisions of five teams will play a Round-Robin format within their Division. Divisions of four teams will play a Round-Robin within their Division with one Cross-Over game. This will help to facilitate the “Head to Head” tie-breaker Rule.
  • A minimum of eight teams from each Conference will advance to the Playoff Rounds.
  • Play-off teams will cross over with the other conference to ensure that no team plays an opponent from their round robin games in the first round of playoffs.
  • There will be NO re-ranking once the playoff opponents are determined.

Minor Midget

  • Teams will be divided into TWO CONFERENCES. Conferences are balanced in terms of # of Divisions and unbalanced in terms of the # of teams in each Division. Divisions of five teams will play a Round-Robin format within their Division. Divisions of four teams will play a Round-Robin within their Division with one Cross-Over game. This will help to facilitate the “Head to Head” tie-breaker Rule.
  • A minimum of eight teams from each Conference will advance to the Playoff Rounds.
  • Play-off teams will cross over with the other conference to ensure that no team plays an opponent from their round robin games in the first round of playoffs.
  • There will be NO re-ranking once the playoff opponents are determined

Formula
***WILD CARDS, STANDINGS, & RANKINGS will be determined on the basis of:

  1. highest points earned during Round Robin Play,
  2. if still tied on the basis of “Head to Head” during Round Robin Play,
  3. if still tied most wins during Round Robin Play,
  4. if still tied, on the basis of highest percentage (add the goals for & against together, and divide into the goals for), during Round Robin Play, **When applying this formula the maximum goal differential in any game shall be no greater than 10,
  5. if still tied, least goals against, during Round Robin Play
  6. if still tied, most goals for, during Round Robin Play,
  7. coin toss.

*See Tournament Rules # 6 for Round Robin Play if more than two teams are tied.

AWARDS:

  • Tournament Champions and Finalists will receive tournament awards respectively for each member of their team as well as a Team Trophy.
  • Individual Player Awards will be awarded for Tournament Most Valuable Player (All Age Categories).

Length of Games

ROUND ROBIN PLAY (MB thru MM) 12-15-15 Stop Time
ROUND OF 16 12-15-15 Stop Time
QUARTER-FINALS 12-15-15 Stop Time
SEMI FINALS 15-15-15 Stop Time
CHAMPIONSHIP 15-15-15 Stop Time

Overtime:
Overtime will be played only in the Round of 16, Quarters, Semis & Finals.
During the Round Robin play, if the game is tied at the end of regulation time each team will be awarded one point.

ICE RE-SURFACING:
During Round Robin play and through the Play-off rounds re-surfacing will occur according to the following guidelines:

  • For All Major Bantam & Minor Midget games a flood will occur every two periods
  • For All Minor Bantam games floods will occur at the end of the 3rd period

All Semi-Finals – floods will occur between 2nd & 3rd periods
All Championships – flood between 1st, 2nd & 3rd periods

PRE-GAME WARM-UPS:

  • 3-Minute maximum
  • For all Major Bantam & Minor Midget games where a flood does not occur prior to the start of the game, the participating teams must begin their warm-up immediately after the teams from the preceding game have left the ice, OR RISK A DELAY OF GAME PENALTY.

RUNNING TIME:

  • Only during the Round Robin play, a five-goal differential at any time in the third period will result in running time. If the deficit is reduced to three goals, stop time will resume.
  • No running time during all playoffs games.

Rules & Regulations

  1. Hockey Canada/O.H.F. rules apply with the following exceptions noted.
  2. Teams must register at least one hour prior to their first game.
    1. All teams must dress a minimum of 12 skaters, including 2 goalies (unless injury).
    2. The maximum number of players to be dressed for each game is 19 (20 for USA hockey), this includes two goalies. Affiliated players will be accepted providing they are registered on the initial team list prior to the first game. No player may play for two teams during this tournament. If however an affiliated player’s team has been eliminated from the tournament, that player becomes eligible to play with the higher category team.
    3. Any team found with ineligible players participating in a game will be disqualified from the tournament. (Note: Games won by a disqualified team will be considered a win for the opposing team at a score of 1 – 0).
    4. All teams must carry local league Registration Cards or League Roster Forms for each player (copies accepted). No team can participate without their Branch Travel Permission.
  3. FIGHTING / MAJOR PENALTIES / MATCH PENALTIES
    Reference OHF minimum suspension list (copy given to all coaches at registration)
  4. TEAM COLOURS It is preferable that each team carries two contrasting sets of sweaters with them. It is the responsibility of the Home Team to change color of sweaters if they are similar to their opponents. Home team wears WHITE or LIGHT colored sweaters. Home and Away is indicated on the schedule.
  5. TIES – METHOD OF DECLARING DIVISION STANDINGS, RANKINGS, & WILD CARDS
    1. If two teams are tied in points, whichever team won the game played against the team which it is tied with, places higher, i.e. “head to head”.
    2. Whichever team earned more wins based on Preliminary Play. However in Round-Robin play if more than two teams are tied, whichever team earned more points (wins & ties included), based on games between the teams tied.
    3. If still tied, add the goals for and against together and divide into the goals for, the team with the highest percentage placing higher. *** When applying this formula the maximum goal differential in any game shall be no greater than 10.
    4. If still tied… least goals against
      If still tied… most goals for
      If still tied… fewest penalty minutes (Majors & Misconducts included)
      If still tied… coin toss
  6. OVERTIME PROCEDURE
    1. FOR ALL ROUND OF 16, QUARTER AND SEMI FINALS GAMES
      If tied at the end of regulation time teams will not change ends, but commence to play a five (5) minute stop time sudden-victory overtime period with three skaters on the ice per team until one team scores.
      *** A penalty incurred during the “3 on 3” will result in the non-offending adding an an additional player to the ice until the expiration of the penalty and the first stoppage of play.
    2. FOR CHAMPIONSHIP GAMES
      If tied at the end of regulation time TEAMS WILL CHANGE ENDS and commence to play a ten (10) minute stop time, sudden-victory overtime period. If still tied, teams will retire to their respective dressing rooms while the ice is re-surfaced. Upon returning to the ice, teams will commence playing ten (10) minute stop time sudden-victory. Teams will cnange ends after every ten (10) minutes until one team scores. In the event of a prolonged overtime game, the re-surfacing of the ice will be left up to the discretion of the referees and tournament Chairperson; in consultation with both teams to ensure the players’ safety is of the utmost priority.
  7. PROTESTS
    There shall be NO PROTESTS. The decisions of the Tournament Committee shall be final. The Tournament Committee reserves the right to rule on items not previously covered, and Hockey Canada will not permit a referee’s penalty call to be changed unless said referee agrees to the change in writing.
  8. TIME-OUTS
    One 30-second time-out will be allowed per game.

General Information

Insurance:
The Holiday Classic Tournament or its Tournament Committee will not be held responsible for injuries caused by a player or spectator. Please ensure that all players are covered by insurance before participating in the Tournament.

Dressing Rooms:
Only registered players will be allowed in the dressing rooms. Any player(s) suspended during the tournament must not enter the dressing room prior to the game(s) from which they are suspended. Failure to adhere to this rule will result in a further suspension. Dressing Rooms must be vacated 20 minutes after game. Teams are responsible for ensuring their dressing rooms are locked and secure at all times. It is the team’s responsibility to provide their own locks.